MacArthur Digital Media CompetitionDeadline: November 3, 2014
The Trust Challenge is the fifth Digital Media and Learning Competition — Successful applicants will develop digital tools — apps, badge systems, data management platforms, online learning content, etc. — that engender trust, safety, and privacy in connected learning environments, and that empower learners to connect and learn anywhere, anytime in ways that are equitable, social, participatory, and interest-driven. These scalable, innovative, and transformative exemplars of connected learning must include open standards, or commonly agreed upon interoperable standards for accessing, sharing, and protecting information across multiple platforms and services that “talk” to each other. Successful Trust Challenge proposals must bridge technological solutions with complex social considerations around trust and open standards, including how to:
- design systems and digital environments that engender trust for networks of learners of all ages, parents of youth, and educators;
- provide learners with the tools, skills, and knowledge to know when a system is safe, to control their data, and to confidently use the web and its resources;
- encourage learners to interact collaboratively with peers and mentors in productive ways, by putting web resources and networks to good social, civic and academic purposes;
- promote a culture of civility and respect online, enabling deeper and more supportive, trusted engagement among learners so that they become responsible creators and stewards of an open, inviting, and egalitarian web; and
- engender respectful use and sharing of online personal data so that learners understand how their data is used by other people, corporations, and governments, and what the consequences of sharing their data can be.
Award amount: $1.2 million total, includes year long development grants that range from $10,000-$150,000 and $5,000 technology grants.
Eligibility: Eligible applicants include museums, libraries, school districts, schools, community organizations, app developers, researchers, colleges and universities, and other institutional/organizational partners willing to create collaborations or alliances that address existing real-world challenges to trust in connected learning environments.